Schodek | Digital-Design
At what point do modeling softwares become so sophisticated
that the physical model no longer offers any more information than the digital
can (effectively rendering the physical useless)?
This excerpt is basically an overview of digital design
principles that one may encounter when exploring the many various softwares
available to today’s designer.
Key highlights
include the difference between surface modeling and solid modeling, the
complexities of different types of curvature, the display of shapes surfaces
and curvature, and intricacies involved in parametric design.
Also discussed is the relationship between the output and
input with regard to different modeling programs/techniques. Output meaning
digital display (representation)of the model in both 3d and 2d, as well as
fabrication concerns. As the sophistication of software continues to increase,
new methods of analysis are applied to digital models which can be used to inform/optimize
the design and therefore influence the output. This is a process of refining
digital input more and more until it is as close to the output desired as
possible.
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